Bounty Arms follows the exploits of the "Hogs," a trio of interstellar mercenaries assembling Drake Mass (a shotgun-toting galactic marine) Flux Helix (an airborne robot with laser eyes) and Goober (a reptilian hulk armed with a rocket launcher). The Hogs hop from planet to planet shooting everyone and everything in sight, tackling larger-than-life bosses, collecting rewards and completing bonus missions; players may also purchase bizarre pets that can lend a hand (or paw, or claw) in times of need.
Bounty Arms is undeniably dazzling, leveraging Epic Games' Unreal Engine graphics technology to deliver richly detailed 3D characters and environments that virtually pop off the mobile device screen. The problem is that the game is more style than substance: The action is surprisingly shopworn, and there's little variation from level to level, meaning that once the visual innovations wear off, there's not much to keep gamers coming back. So while Bounty Arms is a technological breakthrough by any definition, it's difficult to shake the feeling that it could have been much more.